In a professional architecture scenario, many times a civil engineer will submit site drawings that will contain accurate site contour information. Wouldn’t it be helpful to be able to use these pre-made topography maps for your site work within your SketchUP model? Well guess what, it is, but a few steps are required to guarantee that you will be able to successfully import a site contour map. 1. Analyze the the file you are trying to import. Many times a civil site plan will include a lot of data that…
Tag: Intermediate Sketchup
Creating a Topography Mesh from Flat Contours in SketchUp Tutorial
Many times a designer needs to create a topographic mesh from flat contours. Creating a landscape from flat contours can be easy but requires more hands-on work to get the contours to the proper height. In my previous posts, Importing AutoCAD Civil Topography DWGs into SketchUp Pro Tutorial and Using Imported Civil DWG Parking Layouts to Drape onto a Sandbox Topography Mesh in SketchUp Pro Tutorial, I touch on this process using imported contours that already have elevation data attached to them. In this tutorial we will use flat contours…
SketchUp Photo Match Tutorial
Photo Match is a useful tool when putting your models into a context, however do not expect extraordinary results. If a structure you are looking to photo match has a large amount of landscaping, you will see the branches, shrubbery and anything in the foreground of the photo you are using will appear on the structure. Also, if the photo is not of high quality it will show on the model. These photo matched models are best used in the background where they can’t be scrutinized too heavily. If the…
SketchUp Sequence Animations
This Tutorial walks you through how to create a Construction Sequence using SketchUp animation. I have used this technique to show different design concepts and ideas for various portions of building. Using this to highlight certain areas and feel of a particular space. It is also useful in layering conceptual ideas within a built space.